How films make money (what buyers actually want)
The first AFM lesson nobody teaches you - and the production mistakes that kill deals before they start
My first AFM I showed up thinking the package would sell itself.
First meeting. Thirty seconds in. “Who’s in it?”
That’s the day I understood I’d spent years learning how to make films and zero time learning how to sell them.
The three groups buyers see
Buyers divide every indie film into three groups:
Terrible films. Unwatchable in a way the general public never sees them.
Genuinely good films - real craft, real stories - with zero commercial viability. Not because they’re bad. Because they were made for the filmmaker, not for an audience. Nobody asked “who is this actually for” before the camera rolled.
Tiny sliver with real commercial and critical potential. Studios and streamers grab these. Indie distributors never see them.
Most indie producers are aiming at the wrong target.
What’s left for the independent market is group two - films that are just commercial enough to sell. That’s the actual target.
Genre is strategy, not creative compromise
The safest commercial bet right now is thriller.
Affordable to produce
More interesting characters than action
More commercial than drama
Tension translates across every language and territory
Add a sci-fi element if you can do it without blowing the budget. Primer is two people in a garage talking about time travel. It feels enormous. The audience’s imagination is free.
Horror - cheap, contained, language-independent, but caps at the box office.
Comedy - under-submitted to festivals so yours stands out, but dies internationally because it’s dialogue and culture dependent.
Drama - about 80% of festival submissions are drama. Crowded, cast-dependent, hard to sell internationally.
Action - huge international market, buyers pre-buy before you shoot, but expensive to execute well.
The production mistakes that kill deals
These cost nothing to fix. Most producers find out too late.
No unit photographer. Shoot your leads in costume against a white background. 50 shots each. High res. Talent-approved. Artwork is the first thing any audience sees and you have half a second.
No M&E tracks - music and effects separated from dialogue. Foreign territories dub, they don’t just subtitle. No tracks means no foreign revenue.
Clearances - festival clearances don’t cover wide release. This becomes your problem, not the distributor’s.
The cold email
Thirty seconds. That’s what you get.
What territories are available
Is it finished, and when if not
Who’s in it
Artwork
Trailer or one strong clip
There are producers who make films to distribute. And there are producers who distribute to produce.
The second type is thinking about distribution from day one because distribution is how you fund the next film.
Film school never taught that distinction
.


